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Runmír
A 3D Mobile Puzzle Game

"Illuminate all crystals by manipulating light itself in both direction and color in order to test your mental prowess."

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Our group logo

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 6 weeks half-speed = Around 120 hours.

Engine:

  • Unity

My Contribution:

  • Level Designing all levels together with LD colleague, switching ownership.

  • Scripting world events

  • Level Propping / Level Art

  • Adding all SFX

  • Member in Puzzle task force

  • Member in Gameplay task force

  • Member in Living Environment task force

  • Member in Sound task force

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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