top of page
GAME DESIGNER & LEVEL DESIGNER
A Familiar Tale
A 3D Platformer Game
"Keep your courage as you explore a mushroom infested forest, full of puzzles and help your grandma in need."
Our group logo
PROJECT OVERVIEW
The team:
-
3 Level Designers
-
4 Game Artists
-
2 Animators
-
5 Game Programmers
-
2 Technical Artists
Production time:
-
16 weeks half-speed = Around 320 hours.
Engine:
-
"Unreal Engine 4" as a level editor
-
Game Engine made by the team
My Contribution:
-
Level Designing all levels together with LD colleague, switching ownership.
-
Setting Player metrics
-
Scripting Player movement
-
Level Propping / Level Art
-
Member in Player task force
-
Member in Enemy task force
-
Member in Engine task force
-
Member in Scripted Event task force
-
Member in Sound task force
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
bottom of page